roughly 30 transwoman trying to live her best life
ᓚᘏᗢ
catgirl android


https://pleasepraise.me/Laoruna


joewintergreen
@joewintergreen

I've never been part of the Doom community, which is getting fucked over hard right now by the new release that "adds mods" (publishes a ton of people's work without attribution or permission), but I saw these comments from one of the people responsible and jesus this guy is the worst!

Never trust anyone who tells you "there's no other way to do it". It's never true and the fucker always knows it's not. He just committed to not caring who's hurt so long ago that the suggestion he maybe ought to feels like an attack. I hate this thing of putting yourself in a position of power/control/authority and then visciously denying that it's also a position of responsibility. Pretending something can't be done because of how much you don't feel like it.

It makes me think of Steam, and the knots some folks who've worked on it have tied themselves in to try to explain to me why x thing about it is good rather than bad, where what they're really saying is "if this isn't true, I have a lot of work to do that I'm not prepared to do", and you know there's really no amount of patient argument that can bring that person around


jen-and-aster
@jen-and-aster

The truly maddening part: not only is there another way, it’s a method they used on the last iteration of their Doom console ports (along with the remasters of Quake and Quake II). Want an in-game community mod/level browser? You hand-pick and vet the ones to feature officially. If players want to play something that isn’t officially supported, you give them instructions on how to download and manually add them to their game. Instead of doing any of that, they went and made new problems for themselves and the rest of the community, then shrugged their shoulders and went “What do you expect us to do?” Not any of this, for starters!



lexyeevee
@lexyeevee

there's a new OG doom release or whatever

tbh i think it massively sucks that a massive corporation — which is now owned by fucking microsoft — bought a GPL game and started working on it again and made new releases no longer under the GPL and on fewer platforms (windows only! how do you fuck this up), when the game is only belovéd in the first place because of the staggering amount of work the community put in for free over the last thirty years

doom was like the one grand success story of an open source commercial game. without the GPL release it would've ended at doom 95. there would never have been boom or mbf, never have been any such thing as a limit-removing port. even sigil would not exist. a handful of people would still play it in dosbox and that'd be about it.

they even reimplemented boom from scratch. feels weird. most of the original boom authors aren't even alive any more. maybe i'm a hypocrite for feeling uneasy about that since i reimplemented chip's challenge, but i did that to make it more free, not to make it proprietary. i'm not using community work as a marketing bullet point for my paid product. (chip's challenge 2 did that though)

they hired some doom community people for this, and, good for those specific few people, i guess. that doesn't feel worthy of applause though. like you'd be stupid not to hire the only people around who've worked on this game recently

and no one on doomworld really cares? they care about the thing they get in their hands right now. jingling keys. people are excited that more unreleased doom beta stuff is included and all i can think about is how bethesda got mad at romero and told him to stop posting that kinda thing publicly. now we know why! they can't sell john romero's doomworld posts, but they can sell adrian carmack's unused sprites

just feels sad. thirty years of stuff built on the back of an open source release and no real appreciation for how powerful that was

thanks for all the free labor, everyone, but now it belongs to microsoft. look how magnanimous they are, with all their embracing and extending


soulstuff
@soulstuff

It colonizing. It feels like its colonizing the Doom community.

Like sure idc im from latam Im used to the feeling and im happy some people on the community are making well deserved bank but idk it still feels wrong somehow and the game is on my library so im gonna try the new episode but i dont think i will change dsda and gz for this


lexyeevee
@lexyeevee

the phrase "enclosing the commons" comes to mind



PC36
@PC36

fucked that there’s just this ambient disliking of furries that most people have. i remember being like that when i was younger and then reading homestuck and realizing “huh. these people are actually fine” because of jade harley. anyways shoutout furries y’all are awesome


stosb
@stosb

it was xkcd 471: aversion fads that made me realize this whole disliking furries thing makes no sense
[[Two guys stand together as a young guy dressed up with small ears and a tail approaches.]]
First Man: OH GOD, A FURRY. DON'T LET IT TOUCH YOU.
[[The Furry hears someone call out to him]]
Unknown: HEY, KID.
[[A young woman is seen preparing a kite to be flown.]]
Woman: FORGET THOSE ASSHOLES.  COME HELP ME.
[[The Furry begins to help the woman set up the kite.]]
Furry: THANKS, SO YOU'RE COOL WITH FURRIES?
Woman: WELL, I THINK YOUR FETISH IS AS WEIRD AS HELL.  IT JUST BOTHERS ME HOW YOU'RE THIS DESIGNATED INTERNET PUNCHING BAG AMONG PEOPLE WHO ARE OTHERWISE DOWN WITH WEIRD FETISHES.  SO I STICK UP FOR YOU WHEN I CAN.
[[The kite now successfully up in the air, the two continue.]]
Furry: WELL, THANKS.  I OWE YOU ONE.
Woman: NO BIG DEAL.
Furry: NO, THIS IS LIKE THE LION AND THE MOUSE.
Woman: ...LISTEN, CAN WE PICK A COMPARISON LESS LIKELY TO TURN YOU ON?
Furry: SORRY.
{{title text: Hey, are you friends with any hamsters.  This kite needs a passenger.}}